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Significant Bits

a videogame design blog

gameplay

Ultima IV Gameplay Narrative

Published March 25, 2012April 24, 2019 in narrative
4 Comments

L.A. Noire’s Interrogation System

Published May 21, 2011August 22, 2019 in design
14 Comments

The Magical World of Final Fantasy IV

Published October 16, 2010April 24, 2019 in design
12 Comments

Putting the Love In

Published February 27, 2010April 24, 2019 in design
7 Comments

My name's Radek Koncewicz, and for over 15 years I've been working as a designer and a freelancer in the videogame industry. I think a lot about videogames, and sometimes even write those thoughts down, so I figured why not share 'em here?

If you'd like to get in touch, I can be reached at: