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Significant Bits

a videogame design blog

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Revisiting Field Encounters

Published December 30, 2022 in design
4 Comments

Revisiting Random Encounters

Published December 14, 2021December 16, 2021 in design
8 Comments

L.A. Noire’s Interrogation System

Published May 21, 2011August 22, 2019 in design
14 Comments

The Dragon Quest IX Grind

Published September 16, 2010April 3, 2019 in design
4 Comments

My name's Radek Koncewicz, and for over 15 years I've been working as a designer and a freelancer in the videogame industry. I think a lot about videogames, and sometimes even write those thoughts down, so I figured why not share 'em here?

If you'd like to get in touch, I can be reached at: