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Significant Bits

a videogame design blog

split-screen

Why Resident Evil 5’s Co-Op Worked so Well

Published July 31, 2011April 24, 2019 in design
6 Comments

Split-Screens and Widescreens

Published June 20, 2010April 24, 2019 in visuals
4 Comments

My name's Radek Koncewicz, and for over 15 years I've been working as a designer and a freelancer in the videogame industry. I think a lot about videogames, and sometimes even write those thoughts down, so I figured why not share 'em here?

If you'd like to get in touch, I can be reached at: