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Significant Bits

a videogame design blog

moveset

What Made Those Old, 2D Platformers So Great?

Published May 13, 2009June 12, 2019 in design
22 Comments

My name's Radek Koncewicz, and for over 15 years I've been working as a designer and a freelancer in the videogame industry. I think a lot about videogames, and sometimes even write those thoughts down, so I figured why not share 'em here?

If you'd like to get in touch, I can be reached at: